4 movies in one! Theo works as a story analyst for a production company competing with copycat films. His unconventional coverage is coveted by a crass executive hellbent on seizing Theo's work. With the help of his friends, can Theo save the day and deliver 4 scripts for production, or will the executive win the upper hand?
Overall, this was a fun read for me. I would mainly focus on making your story a bit clearer, especially if you're wanting to keep the reality to script world transitions in the script. And also work a bit more on your main protagonist and antagonist and their relationship. I hope my feedback will help you with your future revisions, and good luck!
The plot of this screenplay was presented in a very unique way. When combined with great characterization and dialogue, it totally captured my attention.
Overall the script was an enjoyable read and took an old story and weaved it into a new one. It played a lot with the tropes of WOZ and developed it in new and fun ways with different levels. Having it be about scriptwriters was very clever and worked for how you wanted to tell it in each of the scripts they produced, which I liked. I was a little confused about the end and what that was. It almost felt unscary, and I didn't need it, but it's up...
A one of its kind story with multiple layers and a great structure.
The story revolves around a bunch of Story Analysts. Theo and his colleagues are put to a task of submitting a worthy script that the Production House could work on. The story takes multiple turns in different genres and finally arrives at an absolutely unexpected ending.
The backdrop is very unique. This is probably the first one about story analysts that I have read.
From what I understand, "Courier 12" can easily go either comedy or drama, or even both, due to the versatility of the anthology-like format of the script. However, formatting errors and multiple script inconsistencies can easily derail this train, which deserves to run its full journey (please see additional notes enclosed below for further details). I like how each segment is a different genre and also embraces and even plays with the tropes as...
Based on the video game that never existed, a 1994 underground killer’s convention held in an abandoned mall is secretly a slaughterhouse for government gambling.
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