Duncan finds a mysterious chair inside a room that could possibly be extremely ancient. After a few days, Duncan is haunted by a shedim which is a demon that isn't a fallen angel and is far more dangerous than a fallen angel. Now Duncan is forced to deal with the shedim as well as uncover the ancient truths about the chair and the shedims.
Two DEA agents chase a suspect into the forest and stumble upon an urban legend, now they must survive the night and expose the terrifying truth behind the urban legend.
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