Guess the Sound, an ordinary board game played by four friends, releases a warning signal to Merlin's Facility. In doing so, the four friends are suspected to be involved in unleashing a curse brought by the game.
An adolescent girl gifts her friend an old board game, named Guess the Sound. In hopes of having a good time with all of her friends, the board game released multiple deafening sounds, triggering a warning signal to a British organisation, Merlin's Facility. In doing so, the four girls were suspected to be involved in incorporating the curse in the board game.
In a world where demons walk among humans and rebellion simmers beneath the surface, a reluctant priest with mysterious origins must confront his haunting past.
An unlikely ragtag team of witches find themselves brought closer together as they gain custody of the child of one of the kingdom's most powerful and fearsome leaders.
When a farm boy is declared the chosen one by a wizard, he leaves his home to defend the world from darkness – all while the real chosen one watches in envy.
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