Guess the Sound, an ordinary board game played by four friends, releases a warning signal to Merlin's Facility. In doing so, the four friends are suspected to be involved in unleashing a curse brought by the game.
An adolescent girl gifts her friend an old board game, named Guess the Sound. In hopes of having a good time with all of her friends, the board game released multiple deafening sounds, triggering a warning signal to a British organisation, Merlin's Facility. In doing so, the four girls were suspected to be involved in incorporating the curse in the board game.
Flat Earth. Gods rule over people. However, in the course of development, society has become high-tech, similar to ours: mobile phones, cars, urban ghettos. Technology is increasingly replacing the gods. Conflict is brewing.
The teenage sole descendent of retired heroic inventors needs to continue their legacy to prevent a new threat from another world. But the only real choice is recruiting other talented teenagers into the “New League of Invention for Prevention - even if they are nothing like him.
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