Duncan finds a mysterious chair inside a room that could possibly be extremely ancient. After a few days, Duncan is haunted by a shedim which is a demon that isn't a fallen angel and is far more dangerous than a fallen angel. Now Duncan is forced to deal with the shedim as well as uncover the ancient truths about the chair and the shedims.
When scenarios from Edgar Allan Poe stories become terrifyingly real, a grad student's friends begin dying and she must outwit a madman to break the curse.
Get up-to-date in industry knowledge, Scripts of the Month and more. By subscribing to our newsletter, you'll never miss the best stuff we have to offer.